Tokei Koho: Difference between revisions
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'''Hokuto no Ken (2005 Arcade/Ps2 fighting game)''' | '''Hokuto no Ken (2005 Arcade/Ps2 fighting game)''' | ||
'''Toki '''has Tokei Koho as one of his special moves. Considered to be the archetypical 'fireball' or projectile move, Tokei Koho appears as a blue flash of ground breaking energy that travels along the ground. Unlike other fireball moves in most fighting games, Tokei Koho has no limit on how many of them could stay on screen, allowing Toki players to constantly throws it out with impunity. | '''Toki '''has Tokei Koho as one of his special moves. Considered to be the archetypical 'fireball' or projectile move, Tokei Koho appears as a blue flash of ground breaking energy that travels along the ground. Unlike other fireball moves in most fighting games, Tokei Koho has no limit on how many of them could stay on screen, allowing Toki players to constantly throws it out with impunity. | ||
[[File:Tōkei Kōho.png|thumb|Tokei Koho (2005 arcade)]] | |||
[[Category:Hokuto Shin Ken techniques]] | [[Category:Hokuto Shin Ken techniques]] | ||
[[Category:Gō no Ken techniques]] | [[Category:Gō no Ken techniques]] |
Latest revision as of 02:27, 11 January 2023
Tōkei Kohō | |
---|---|
Name | |
Kanji | 闘勁呼法 |
Romaji | Tōkei Kohō |
English |
Breathing of Strong Battle Strength Summoning Breathing Technique (Ken's Rage, Ken's Rage 2) |
Data | |
School | Hokuto Shin Ken, Gō no Ken style |
(闘勁呼法, Breathing of Strong Battle)
- It uses hard spirits, pressurized fighting spiritual energy. It inhales energy to strengthen combat ability and exhales that energy in one concentrated burst. It is a Gō no Ken breathing technique.
Appears in[edit | edit source]
Episode 72 (anime)
Hokuto no Ken (2005 Arcade/Ps2 fighting game) Toki has Tokei Koho as one of his special moves. Considered to be the archetypical 'fireball' or projectile move, Tokei Koho appears as a blue flash of ground breaking energy that travels along the ground. Unlike other fireball moves in most fighting games, Tokei Koho has no limit on how many of them could stay on screen, allowing Toki players to constantly throws it out with impunity.