Hokuto no Ken (Famicom): Difference between revisions

Line 51: Line 51:


==Characters==
==Characters==
* [[Kenshiro]] - The player character. The successor of [[Hokuto Shinken]].
;Heroes
* [[Yuria]] - Kenshiro's fiancee. She has been kidnapped by Raoh.
* [[Kenshiro]] - The player's character. The successor of [[Hokuto Shin Ken]].
* The {{nihongo|Ken-oh Invasion Squad|拳王侵攻隊|Ken-ō Shinkō Tai}} (300 points each) - The enemy grunts who appear in Stage 1 and 2. They can punch, kick, and jump. Their weapons includes knives, axes, arrows, and boomerangs (each worth 100 points when intercepted).
* [[Yuria]] - Kenshiro's fiancee, who is being held captive by Raoh.
* The {{nihongo|Ken-oh Elite Guard|拳王親衛隊|Ken Shin'ei Tai}} (300 points each) - The enemy grunts who appear from Stage 3 throughout 5. Stronger than the Invasion Squad with greater jumping ability.
* [[Lin]] - One of Kenshiro's two child companions. She will Ken to the correct path in each stage if his power level is at his maximum.
* [[Heart]] (2000 points) - The boss of Stage 1. When he is not being attacked, he will attempt to rush towards Kenshiro to knock him down.  He is extremely fast.
* [[Bat]] - Kenshiro's other child companion. He tries to act like a guide to Kenshiro, but he isn't very reliable one.
* [[Shin]] (2000 points) - The boss of Stage 2. A master of [[Nanto Seiken]]. He retreats when Kenshiro approaches by jumping and attacking at the same time.  He attacks by launching vacuum waves (100 points if intercepted)
 
* [[Jagi]] (3000 points) - The boss of Stage 3. Kenshiro's stepbrother. A master of Hokuto Shinken and Nanto Seiken. He attacks with punches, kicks, and throwing knives.
;Enemy grunts
* [[Souther]] (5000 points) - The boss of Stage 4. The strongest man in Nanto Seiken. He attacks by launching several vacuum waves (100 points if intercepted) at Kenshiro.
* The {{nihongo|The King of Fist's Invasion Squad|拳王侵攻隊|Ken'ō Shinkōtai}} (300 points each) - Mohawk-sporting enemy grunts that appear throughout Stages 1 and 2. They can punch, kick, and jump. Their weapons includes knives, axes, arrows, and boomerangs (each worth 100 points when intercepted). Killing the red ones with a punch will yield an ''abeshi'' power-up.
* [[Raoh]] (9000 points) - The boss of Stage 5. Kenshiro's eldest brother. He is surrounded by an aura shield which makes impervious to Kenshiro's attacks. To attack, Kenshiro must also use his own aura...
* The {{nihongo|The King of Fist's Elite Guard|拳王親衛隊|KenShin'eitai}} (300 points each) - Bald enemy grunts who appear throughout Stages 3 to 5. Stronger than the Invasion Squad with greater jumping ability. Like their Invasion Squad counterparts, killing the red grunts with a punch will yield an ''abeshi'' power-up.
 
;Bosses
* [[Heart]] (2000 points) - The first boss. Shin's lackey.
* [[Shin]] (2000 points) - The second boss. A master of [[Nanto Sei Ken]], his special attack consists of shooting so-called {{nihongo|"Vacuum Waves"|真空波|Shinkūha}}.
* [[Jagi]] (3000 points) - The third boss. One of Kenshiro's honorary brothers, he practices both, Hokuto Shin Ken and Nanto Sei Ken. His attacks consists of punches, kicks, and throwing knives.
* [[Souther]] (5000 points) - The fourth boss. The strongest warrior of Nanto Sei Ken. He attacks by launching several vacuum waves at Kenshiro.
* [[Raoh]] (9000 points) - The final boss. The eldest of Kenshiro's honorary brother, during the final battle, he will surround himself with an aura barrier. He must be defeated in order to free Yuria.


==Secrets==
==Secrets==
0

edits