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(Correct factual mistake added in Hokuto No Ken (2005 Arcade/Ps2 Fighting game)) |
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== Appears in == | == Appears in == | ||
;Original Manga | ;'''<u>Original Manga</u>''' | ||
:'''Raoh''' performs this against '''Toki''' in volume 12, chapter 102, titled {{nihongo|"The Blood Awakens!"|めざめる血!|Mezameru Chi!!}} | :'''Raoh''' performs this against '''Toki''' in volume 12, chapter 102, titled {{nihongo|"The Blood Awakens!"|めざめる血!|Mezameru Chi!!}} | ||
'''Hokuto no Ken (2005 Arcade/Ps2 fighting game)''' | : | ||
'''<u>Hokuto no Ken</u> (2005, Arcade/Ps2 fighting game); ''<u>J-Stars Victory Vs</u>'' (2014, Ps3/PS4 fighting game)''' | |||
'''Raoh '''can perform Muso Insatsu as a unique special move. It appears as a near instant, powerful reverse back kick with super armor that sends opponents fly almost full screen away. The move also hits very high thus will miss against crouching opponents on the correct range, however, at a point blank range the opponent will always gets hit regardless of crouching or standing position and Raoh will slide forward for a fair distance, making this move extremely reliable. | In Ps2 games, '''Raoh '''can perform Muso Insatsu as a unique special move. It appears as a near instant, powerful reverse back kick with super armor that sends opponents fly almost full screen away. The move also hits very high thus will miss against crouching opponents on the correct range, however, at a point blank range the opponent will always gets hit regardless of crouching or standing position and Raoh will slide forward for a fair distance, making this move extremely reliable. | ||
Unlike other special move, Raoh always requires atleast 1 bar of aura gauge to use Muso Insatsu, making it a costly technique. To compensate for its cost however, Raoh will have super armor during the entire duration of the move and he can cancel any moves, normal attacks or even other specials, into Muso Insatsu, Create a difficult situation for the opponents, forcing them to 'respect' Raoh player with a power up stock. As Raoh can purposefully mistime or drop his offensive approach only to quickly cancel any moves in his combo string into Muso Insatsu, which is near impossible to react to due to its speed. Even if correctly reacted to, the only option left would still be blocking as super armor from Muso Insatsu will prevent Raoh from getting flinch out of the move by any counter hits. | Unlike other special move, Raoh always requires atleast 1 bar of aura gauge to use Muso Insatsu, making it a costly technique. To compensate for its cost however, Raoh will have super armor during the entire duration of the move and he can cancel any moves, normal attacks or even other specials, into Muso Insatsu, Create a difficult situation for the opponents, forcing them to 'respect' Raoh player with a power up stock. As Raoh can purposefully mistime or drop his offensive approach only to quickly cancel any moves in his combo string into Muso Insatsu, which is near impossible to react to due to its speed. Even if correctly reacted to, the only option left would still be blocking as super armor from Muso Insatsu will prevent Raoh from getting flinch out of the move by any counter hits. |
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