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Hokuto no Ken 5: Difference between revisions

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* {{nihongo|Rocky|ロッキー|Rokkii}}
* {{nihongo|Rocky|ロッキー|Rokkii}}
* {{nihongo|Gami|ガミ}}
* {{nihongo|Gami|ガミ}}
==List of Ōgi==
===Tentei Ken (Hero, Hero's Son)===
===Gōken===
;{{nihongo|Exploding Fury Fist|爆烈拳|Bakuretsuken}}
;{{nihongo|Ten Strike Fury Destruction|十撃烈破|Jūgeki Reppa}}
;{{nihongo|Hundred Fury Heavenly Destruction|百烈天破|Hyakuretsu Tenha}}
;{{nihongo|Heaven Soaring Light Fist|天翔光拳|Tenshō Kōken}}
;{{nihongo|Thousand Hands Heavenly Soar|千手天翔|Senju Tenshō}}
;{{nihongo|Thunderous Destruction Fist|天雷破拳|Tenrai Haken}}
;{{nihongo|Exploding Fury War Killing Fist|爆烈闘殺拳|Bakuretsu Tōsatsu Ken}}
;{{nihongo|Exploding Fury War Killing Destruction|爆烈闘殺破|Bakuretsu Tōsatsu Ha}}
;{{nihongo|Wild Soaring Heavenly Kill|猛翔天殺|Mōshō Tensatsu}}
;{{nihongo|Wild Soaring Heavenly Fist|猛翔天拳|Mōshō Tenken}}
;{{nihongo|Thunderous Iron Palm|天雷剛掌|Tenrai Gōshō}}
;{{nihongo|Heavenly Emperor War Ally Spirit|天帝闘友気|Tentei Tōyūki}}
===Jūken===
;{{nihongo|Pupil Light|瞳明|Dōmei}}
;{{nihongo|New Dawn Center|新旦中|Shintanchū}}
;{{nihongo|Awakening Sharpness Point|醒鋭光|Seieikō}}
;{{nihongo|Large Chest Muscle|大胸筋|Daikyōkin}}
;{{nihongo|Light Life Taking Plunder|光命取奪|Kōmei Shudatsu}}
;{{nihongo|Light Life Taking Plunder Twin|光命取奪双|Kōmei Shudatsu Sō}}
;{{nihongo|Phantom Noise Break|幻音壊|Gen'onkai}}
;{{nihongo|Phantom Noise Destruction|幻音破|Gen'onha}}
===Hikō===
;{{nihongo|Restoring Point|復元孔|Fukugenkō}}
;{{nihongo|Restoring Palm|復元掌|Fukugenshō}}
;{{nihongo|Building Light Point|建明孔|Kenmeikō}}
;{{nihongo|Flash Fast Point|閃早孔|Sensōkō}}
;{{nihongo|Flash Fast Palm|閃早掌Sensōshō}}
;{{nihongo|Fighting Guard Point|闘守孔|Tōshukō}}
;{{nihongo|Peace Raising Point|安騫孔|Anbakukō}}
===Hokuto Shin Ken (Toki, Kenshiro, Raoh)===
===Gōken===
;{{nihongo|Soft Breaking Slash|柔破斬|Jūhanzan}}
;{{nihongo|Seven Death Star Points|七死星点|Jichishiten}}
;{{nihongo|Hundred Fury Fist|百烈拳|Hyakuretsuken}}
;{{nihongo|Thousand Hand Destruction Fist|千手壊拳|Senju Kaiken}}
;{{nihongo|Remorse Fist|残悔拳|Zankaiken}}
;{{nihongo|Remorse Annihilation Destruction|残悔滅殺破|Zankai Messatsu Ha}}
;{{nihongo|Heaven Destroying Break|天破活殺|Tenha Kassatsu}}
;{{nihongo|Heaven Destroying Cut Swift|天破断迅|Tenha Danjin}
;{{nihongo|Heaven Destroy Iron Pierce|天破剛衝|Tenha Gōshō}}
;{{nihongo|Heaven Dancing Gauze Lingering Palm|天舞羅残掌|Tenbu Razanshō}}
;{{nihongo|Unconscious Shadow Kill|無想陰殺|Musō Insatsu}}
;{{nihongo|Seven Star Obliteration Fist|七星抹殺拳|Shichisei Massatsu Ken}}
;{{nihongo|Humane Fist|有情拳|Ujōken}}
;{{nihongo|Humane Cut Swift|有情断迅|Ujō Danjin}}
;{{nihongo|Humane Heaven Phoenix|有情天鳳|Ujō Tenhō}}
;{{nihongo|Surging Fist|波動拳|Hadōken}}
;{{nihongo|Surging Gale Destruction|波動烈風破|Hadō Reppū Ha}}
;{{nihongo|Surging Furious Soaring Destruction|波動猛翔破|Hadō Mōshōha}}
;{{nihongo|Heavenly Command Uncanny Fist|天将凄拳|Tenshō Seiken}}
;{{nihongo|Heavenly Command Rush|天将奔烈|Tenshō Honretsu}}
===Jūken===
===Hikō===
===Jūsha no Ken (Mizumaru, Kuroyasha, Tobimaru)===
===Nanto Suichō Ken (Rei)===
===Nanto Hakuro Ken (Shu)===
===Nanto Koshū Ken (Shin)===
===Nanto Kōkaku Ken (Juda)===
===Garyū Ken (Juza)===
===Yama no Ken (Fudoh)===
===Gento Kō Ken (Falco)===
===Hokuto Ryū Ken (Hyo, Kaioh)===


==Cheat Codes==
==Cheat Codes==
These cheat codes can be used with an emulator such as [http://www.zsnes.com ZSNES].<ref>[http://kenshiroh.tripod.com/games/zsnescht/hokutonoken/index.html Hex:value Cheat Codes]</ref>
These cheat codes can be used with an emulator such as [http://www.zsnes.com ZSNES].<ref>[http://kenshiroh.tripod.com/games/zsnescht/hokutonoken/index.html Hex:value Cheat Codes]</ref>
{| border=1
{| border=1
|-
!  style="width: 155px" | Hex:value
!  style="width: 155px" | Hex:value
! Description
! Description
|-  
|-
| 7E2ECB:9F<br />7E2ECC:86<br />7E2ECD:01
| 7E2ECB:9F<br />7E2ECC:86<br />7E2ECD:01
| <p>Always have 99,999 Judollars.</p>
|  
Always have 99,999 Judollars.
|-  class="suimaru"
|-  class="suimaru"
| 7E2EFC ~ 7E2F03
| 7E2EFC ~ 7E2F03
| <p>
|  
  This range of memory addresses controls <ruby><rb>水丸</rb><rt>Mizumaru</rt></ruby>'s  
 
  HP, MHP, OP, and MOP respectively. (Max displayable for each is 999.)
 
  </p><p>
This range of memory addresses controls <ruby><rb>水丸</rb><rt>Mizumaru</rt></ruby>'s  
  Each uses two addresses.   
HP, MHP, OP, and MOP respectively. (Max displayable for each is 999.)
  So HP uses the first two addresses in the range: 7E2EFC and 7E2EFD,<br />
 
  MHP uses the next two: 7E2EFE and 7E2EFF, <br />
 
  OP uses 7E2F00 and 7E2F01, <br />
Each uses two addresses.   
  and MOP uses 7E2F02 and 7E2FO3.
So HP uses the first two addresses in the range: 7E2EFC and 7E2EFD,<br />
  </p><p>
MHP uses the next two: 7E2EFE and 7E2EFF,<br />
  If you wanted to force 水丸's HP to always be 999 (or 3E7 in hexadecimal),  
OP uses 7E2F00 and 7E2F01,<br />
  then you would assign E7 to the first address and 03 to the second, like this: </p>
and MOP uses 7E2F02 and 7E2FO3.
  7E2EFC:E7
 
  7E2EFD:03
 
  <p>The other characters' patch codes work similarly.</p>
If you wanted to force 水丸's HP to always be 999 (or 3E7 in hexadecimal),
then you would assign E7 to the first address and 03 to the second, like this:7E2EFC:E7
7E2EFD:03
The other characters' patch codes work similarly.
|-  class="suimaru"
|-  class="suimaru"
| 7E2F14 ~ 7E2F16
| 7E2F14 ~ 7E2F16
| <p>This range controls 水丸's experience points. (Max displayable: 9,999,999)</p>
|  
This range controls 水丸's experience points. (Max displayable: 9,999,999)
|-  class="kuroyasha"
|-  class="kuroyasha"
| 7E2F53 ~ 7E2F5A
| 7E2F53 ~ 7E2F5A
| <p>This range of addresses controls <ruby><rb>黒夜叉</rb><rt>Kuroyasha</rt></ruby>'s HP, MHP, OP, and MOP.</p>
|  
This range of addresses controls <ruby><rb>黒夜叉</rb><rt>Kuroyasha</rt></ruby>'s HP, MHP, OP, and MOP.
|-  class="kuroyasha"
|-  class="kuroyasha"
| 7E2F6B ~ 7E2F6D
| 7E2F6B ~ 7E2F6D
| <p>This range of addresses controls 黒夜叉's experience points.</p>
|  
This range of addresses controls 黒夜叉's experience points.
|-  class="hero"
|-  class="hero"
| 7E3058 ~ 7E305F
| 7E3058 ~ 7E305F
| <p>This range of addresses controls the Hero's HP, MHP, OP, and MOP.</p>
|  
This range of addresses controls the Hero's HP, MHP, OP, and MOP.
|-  class="hero"
|-  class="hero"
| 7E3070 ~ 7E3072
| 7E3070 ~ 7E3072
| <p>This range of addresses controls the hero's experience points.</p>
|  
This range of addresses controls the hero's experience points.
|-  class="rei"
|-  class="rei"
| 7E315D ~ 7E3164
| 7E315D ~ 7E3164
| <p>This range of addresses controls <ruby><rb>レイ</rb><rt>Rei</rt></ruby>'s HP, MHP, OP, and MOP.</p>
|  
This range of addresses controls <ruby><rb>レイ</rb><rt>Rei</rt></ruby>'s HP, MHP, OP, and MOP.
|-  class="rei"
|-  class="rei"
| 7E3175 ~ 7E3177
| 7E3175 ~ 7E3177
| <p>This range of addresses controls the レイ's experience points.</p>
|  
This range of addresses controls the レイ's experience points.
|}
|}


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