Hokuto no Ken (Famicom): Difference between revisions

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(→‎Anecdotes from the programmers: Added a citation that has all the information transcribed in Japan.)
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Tag: sourceedit
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* The screen was supposed to display the name of an enemy's special technique in kanji whenever the player loses a boss battle. The kanji for these attacks are still stored inside the ROM's graphic data.
* The screen was supposed to display the name of an enemy's special technique in kanji whenever the player loses a boss battle. The kanji for these attacks are still stored inside the ROM's graphic data.
* The developers considered [[Uighur]] as a possible first boss instead of Mr. Heart, but decided against this.
* The developers considered [[Uighur]] as a possible first boss instead of Mr. Heart, but decided against this.
* A title theme was composed, but was not implemented in the released game due to ROM size constraints.
* A title theme was composed, but was not implemented in the released game due to insufficient ROM space.


==Strategy guide==
==Strategy guide==
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