Hokuto no Ken (Sega Mark III): Difference between revisions

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* '''Energy''': To gain extra energy in Chapters 1, 3, or 4, perform a high jump kick when the "time" indicator reaches "080" and a power-up shaped like the letter "E" will appear. Pick it up to regain energy.
* '''Energy''': To gain extra energy in Chapters 1, 3, or 4, perform a high jump kick when the "time" indicator reaches "080" and a power-up shaped like the letter "E" will appear. Pick it up to regain energy.
* '''Power-up''': To gain extra power in Chapters 2 or 5, punch one of the dog-faced statues above any of the gates and a power-up shaped like the letter "P" will appear. Pick it up and the background music will change, giving Ken extra strength.
* '''Power-up''': To gain extra power in Chapters 2 or 5, punch one of the dog-faced statues above any of the gates and a power-up shaped like the letter "P" will appear. Pick it up and the background music will change, giving Ken extra strength.
* '''Skip to the next boss''': Defeat the current boss with a full health gauge and when the next Chapter begins, perform a high jump kick to fly straight to the next boss.
* '''Skip to the boss''': If the player defeats a boss with a full life gauge, then they can skip to the next by performing a high jump at the beginning of the new stage.
* '''Chapter 7''': After defeating Raoh, press Up twenty times when the final message is displayed after Ken and Yuria are reunited. Chapter 7 is a boss rush stage where the player must defeat all six bosses in a single life (there is no energy recovery between fights).


==Overseas version==
==Overseas version==